Let's be honest here guys. I don't play Yellow/Purple. But if I did, this would be the deck I would use.
Cost Analysis: $$
Category: Casual
Mane Character: Fluttershy, Friend to Animals.
Problems:
2x Wrapping Up Winter
2x A Thorn In His Paw
2x May the Best Pet Win
2x This Way, Little Ones
2x A Party for Moondancer
Friends:
x3 Princess Twilight Sparkle, Cover to Cover
x3 Falcon, Fast and Furious
x3 Forest Owl, Novice Assistant
x3 Sea Swirl, Porpoiseful
x3 Eagle, Soaring Raptor
x3 Fluttershy, Critter Caregiver
x3 Flitter, Sitter
x3 Animal Allies, Welcome to the Horde
x3 Treehugger, Animal Magnetism
x3 Orange, You Glad
x3 Exact Duplicate, My Little Clony
x3 Rise and Shine
x3 Royal Guidance
x3 Makeover!
x3 Bee Suit
x3 Fast Food
x3 Industrial Revolution
Category: Casual
Mane Character: Fluttershy, Friend to Animals.
Problems:
2x Wrapping Up Winter
2x A Thorn In His Paw
2x May the Best Pet Win
2x This Way, Little Ones
2x A Party for Moondancer
Friends:
x3 Princess Twilight Sparkle, Cover to Cover
x3 Falcon, Fast and Furious
x3 Forest Owl, Novice Assistant
x3 Sea Swirl, Porpoiseful
x3 Eagle, Soaring Raptor
x3 Fluttershy, Critter Caregiver
x3 Flitter, Sitter
x3 Animal Allies, Welcome to the Horde
x3 Treehugger, Animal Magnetism
x3 Orange, You Glad
x3 Exact Duplicate, My Little Clony
x3 Rise and Shine
x3 Royal Guidance
x3 Makeover!
x3 Bee Suit
x3 Fast Food
x3 Industrial Revolution
If you've ever visited this site before, you'll know what my first problem with the deck is. If you haven't been here before, welcome! I'm glad you're here.
Now, I have nothing against the creator of the deck, but it is missing something rather important, being these three cards here:
Now, I have nothing against the creator of the deck, but it is missing something rather important, being these three cards here:
It may just be my opinion, but this combo here can REALLY put you in the pilot seat in terms of winning the game in the early stages. Specifically because of the power that these two combined can bring to the table, especially since the main deck doesn't run a lot in terms of creating Purple power to draw from. Don't get me wrong, it IS in the deck, in the form of Makeover! Which is arguably my favourite event from the set. However, if you look more closely at the abilities of the deck, you might not need the Flip Check event to gain control of a Faceoff. Along with that, I find Forest Owl to be another of the most powerful cards from the deck itself, as it can assist in giving a boost to every friend around it. Speaking of boost, let's take a look at what might just be the most powerful card in the entire deck:
The first thing you'll probably notice is the ratio of cost, compared to the power of the Friend itself. 3+2/0 does not look terribly good. That's not what makes this friend special, however. If you look more closely, you'll notice that Animal Allies has the word 'Horde' in it's name. Reason being, this card can easily become the most powerful card on the board. It's power is equal to the number of friends you have. Seems like a bad time to be anti-social. (I apologize for the bad joke, but you all know it had to be made). That seems like a pretty powerful ability on it's own. But it's far more powerful than I'm letting on to right now, especially if you look at some of the other cards in the deck, namely an event, a friend, and a Dilemma:
These three synergize incredibly well. No matter what archetype you play mainly, you will be able to see how these three work together. Working with Animal Allies, you're going to be in full control of the board very quickly. Animal Allies, like I said earlier, is my pick for the star player for the deck, and arguably for the entirety of Yellow, across all of the CCG sets.
The last cards I wanted to take a look at in the deck are Sea Swirl and Tree Hugger, specifically because of how similar they are:
If you ask me, the rarity of these two cards should be swapped. I mean, sure. Tree Hugger is powerful in the way that you can move two cards for the price of one, and you can move them to opposite problems if you wish. But look at Sea Swirl: she can move three cards for free!
Granted, Tree Hugger's ability is an Immediate, whereas Sea Swirl can only move critters on your Main Phase, I still think that Sea Swirl is the more powerful of the two, but only because her ability moves 3 critters for free to the problem, whereas Tree Hugger requires you to pay Action Tokens to move them.
Overall, I think the deck is very effective, and I would definitely recommend it for a player who is new to Purple and Yellow, specifically because the purpose of the deck is very obvious, whereas most of my decks have complicated and hidden strategies.
As for a rate, I'd give this deck a 3.9/5.0, but mostly because Purple/Yellow is not a deck I would play. I am impressed by the strategy, though!
As for a rate, I'd give this deck a 3.9/5.0, but mostly because Purple/Yellow is not a deck I would play. I am impressed by the strategy, though!